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Create your version from Green Background Video.
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Even if you disagree, you can keep it.
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The videos proclaim "This Planet is Our Home" in 24 languages on natural backgrounds. Modern civilization has pursued material wealth for a better life. However, excessive material consumption poses serious threats to the survival of living things, including climate change and waste pollution. It is now widely recognized that the production of materials beyond what is necessary for human subsistence threatens the survival of living things. It has also led to many conflicts and pollution. To solve this problem, we need to redefine the concept of wealth and happiness. What the above points have in common is that acquiring more things does not necessarily lead to future happiness or fulfillment. We must coexist on this planet. Failure to do so will lead to the extinction of humans and all living things. We don't have enough time to live comfortably on another planet.
Artist Kenji Kojima stopped making material art that left traces of waste in geological formations. He did not want the artwork to become an object of material desire. A large part of the Anthropocene is the accumulation of limitless material desire in a monetary economy. We artists are also faced with the need to reconstruct our way of life. The video is free to copy, share, and distribute. You can also create your version of "This Planet is Our Home" from the Greenback Texts' video. The greatest thing about digital art is that real art can be copied infinitely. It destroys the greedy material possessions of money worship, restores art's extraordinary financial commodity value, and revives its connection to the individual viewer. NFT art is merely the wrapping paper of financial products. This project tries to eliminate the abnormal financial situation of art embedded in capitalism and give it a different meaning. If art had meaning even after its monetary value disappeared, it would revive the connection with the viewer. This video is freely available under a CC license and can be shown without permission.
The Infinite Proliferation of Digital Art:
A Restoration of Artistic Integrity
Art has long been entangled with commerce, often reducing creative expression to a commodity valued more for its scarcity than its intrinsic beauty or meaning. The rise of digital art, with its capacity for infinite proliferation, challenges this paradigm, offering a way to dismantle the greed-driven mechanisms of the traditional art market and restore a more authentic relationship between viewers and artworks.
Infinite Reproduction and the End of Scarcity
One of the defining features of digital art is its reproducibility. Unlike a painting or a sculpture, which exists as a singular physical object, digital art can be copied and shared endlessly without loss of quality. This removes the concept of scarcity, which is the cornerstone of capitalist valuation in the art world. By eliminating scarcity, digital art undermines the notion that value is tied to exclusivity. Instead, it shifts the focus to the emotional, intellectual, and cultural impact of the artwork itself.
Reclaiming Art for the Many
The traditional art market has often been inaccessible, catering primarily to wealthy collectors and institutions. Digital art, however, democratizes access. Anyone with an internet connection can view, share, and even own a piece of digital art. This shift has the potential to dismantle the elitism of the art world, making art a collective experience rather than a luxury item. The infinite proliferation of digital art aligns with the idea that creativity should be a universal right, not a privilege reserved for the few.
Challenging Capitalist Norms
In a capitalist system, the monetary value of art often overshadows its aesthetic or cultural significance. Digital art disrupts this norm by existing outside traditional market constraints. Artists can distribute their work freely or experiment with new models like open licensing or pay-what-you-want systems. These approaches prioritize connection over profit, fostering a more direct and meaningful interaction between artists and audiences.
The Role of Technology in Artistic Restoration
Critics may argue that infinite reproduction dilutes the significance of art. However, this perspective often stems from an attachment to outdated market-driven values. In truth, technology offers tools to amplify artistic voices and reach wider audiences. Platforms for digital art encourage collaboration and innovation, breaking down barriers that once limited creative exchange. By embracing technology, artists can focus on storytelling, experimentation, and expression rather than producing works tailored to market demands.
A New Era of Artistic Connection
The proliferation of digital art invites us to reconsider what we value in art. Is it the price tag or the emotions it evokes? The exclusivity or the ideas it conveys? By dismantling the monetary hierarchy of the art world, digital art allows viewers to engage with works on a deeper level, unclouded by the pressures of ownership or investment. This reconnection between audience and artwork signals a restoration of art’s original purpose: to inspire, challenge, and unite.
The infinite proliferation of digital art is not merely a technological phenomenon; it is a cultural shift. By removing scarcity and prioritizing accessibility, digital art dismantles the greed-driven structures of capitalist art markets.
Kenji Kojima was born in Japan. He moved to New York in 1980 and began his artistic career in 1980. For the first 10 years in New York City, he painted contemporary egg tempera paintings using medieval art materials and techniques. He was strongly attracted to contemporary art, but he felt stuck in the future of modern civilization and under capitalistic art. He tried to experience the history of the creation of the European concept of art through actual materials and techniques, that is, the history of art that is not written in literature. He was particularly interested in the basic materials of painting, such as ground, pigment, and medium, rather than the visual theme. He noticed in the history of art that as society and people's minds changed, materials developed and visual art changed. His egg tempera paintings have been collected by Citibank, Hess Oil, and others.
The personal computer improved rapidly during the 1980s. He felt more comfortable with computer art than paintings. Ecologically, he felt guilty about wasting materials in the name of art. Working on the computer was clean, did not waste material, and made him feel lighter. In the early 1990s, he moved his artwork into the digital arts. He was particularly interested in developing interactive artworks. He studied computer programming himself. His early digital works were archived at the New Museum - Rhizome, New York. In 2007, he developed the computer software "RGB MusicLab" and created an interdisciplinary artwork that explores the relationship between images and music. He developed interactive software for his art but soon ran into a big problem: the software would not run on the new operating systems. He converted the artwork to video while the software ran on the operating system. He also started making videos and was interested in ecological art themes. He programmed the software "Luce" for the project "Techno Synesthesia" in 2014. His digital art series has been shown at media art festivals around the world, including Europe1, Brazil2, the Middle East3, Asia4, and the USA, including solo exhibitions in New York City5.
After Covid-19, he could not go out to shoot a video. He found many archival artworks on the net. In 2021 he started the new series "The Musical Interpretation of Paintings", which creates music from classical image data such as paintings, photographs, and films. The project "Bitwise Splitting and Merging of Pixels" manipulates color pixels by bitwise operation. Generative AI has been greatly improved in 2023. He is considering using Music Generative AI. Kenji Kojima Resume
Digital Art Exhibitions:
the USA: 2024 OtoZono at HEART, New York. / 2024 the New Media Art Space at Baruch College, New York. / 2024 All Street, New York / 2023, 2020 Torrance Art Museum, Los Angeles, USA. / 2023 THE ELASTIC MIND, BROWARD College, Weston, Florida. / 2023 SOJOURNER, New York, NY. / 2022 Asian American International Film Festival, New York, NY. / 2012, 2016 Light Year, Brooklyn, New York. / 2021 UNCG International Sustainability Shorts Film Competition, UNC Greensboro, NC, USA. / 2019 The Harold B. Lemmerman Gallery, New jersey City University, Jersey City, NJ. / 2019, 2016, 2015 Williamsburg Art & Historical Center, New York, NY. / 2018 The Exchange, Bloomsburg, PA. 2018 WhiteBox, New York, NY. / 2015 ACM SIGGRAPH Digital Arts Community. / 2014 MediaNoche, New York, NY. / 2008 AC Institute, New York, NY.
Europe: 2024 Profusion of Colors, A.E. Corner, Galleria di Tirano, Viale Italia / 2024 Summer of Anthropocene, The New Museum of Networked Art, Cologne, Germany / 2024 DIGITAL VIDEO ART INTERNATIONAL STREAMING FESTIVAL 'The films of the Official Selection 2024', Vienna, Austria / 2024 Technocene Berlin Templehof, Germany. / 2024 Open Media Art, Košice, Slovakia / 2024, 2023, 2022, 2020, 2019 Ie Rencontres Internationales Traverse, Toulouse, France. / 2021 FEX comtemporary media art, Cologne, Germany. / 2020 Institut für Alles Mögliche, Stützpunkt Teufelsberg, Belrin, Germany. / 2019 The festival BINNAR, Vila Nova de Famalicão, Portugal. / 2019 MADATAC X New Media Arts Festival, Madrid, Spain. / 2018 Athens Digital Arts Festival, Athen, Greece. / 2018 Mitte Media Festival, Berlin, Germany. / 2017 Simultan Festival, Timisoara, Romania. / 2016 Simultan Festival, Timisoara, Romania. / 2016 Brave New World Beyond the Wall, Berlin, Germany. / 2015, 2013 ESPACIO ENTER, Tenerife, Canary Islands, Spain. / 2014 BRAVE NEW WORLD, Berlin, Germany. / 2011 Jyväskylä Art Museum, Jyväskylä, Finland. / 2010 PROCESS Festival, Berlin, Germany. / 2009 RE-NEW Digital Art Festival, Copenhagen, Denmark. / 2002 Free Manifest, Frankfurt am Main, Germany.
Brazil: 2023, 2022, 2020, 2016, 2012, 2011, 2010 FILE (Electronic Language International Festival) São Paulo, Brazil. / 2012 FILE RIO, Rio de Janeiro, Brazil. / 2010 FAD (Festival de Arte Digital), Belo Horizonte, Brazil.
the Middle East: 2020, 2012 Istanbul Contemporary Art Museum, Turkey. / 2020, 2019 Paadmaan Video Event, Isfahan, Iran.
Asia: 2021 Thailand New Music and Arts Symposium, Bangkok, Thailand. / 2020 the 150th Anniversary Gandhi Event, Kolkata, India. / 2019 Capital Normal University College of Cape Cod, Beijing, China & China University of Mining
and Technology Yinchuan College, Yinchuan, China. / 2018 Gunung Sunda Festival, Sukabumi, West Java, Indonesia. / 2016 CeC 2016, North-Eastern Hill University, Shillong, Meghalaya, India. / 2010 Contemporary International New Media Art Invitational, Wuhan University of Technology, China.